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Read the FreeCell rules if you’re new to playing Solitaire


FreeCell is another popular variation of solitaire that differs from the classic Klondike solitaire. In FreeCell, all 52 cards are dealt face-up at the beginning of the game, and the player has more strategic control over the moves. The objective remains to move all cards to four foundation piles, but the gameplay is more open and allows for greater planning.


The goal is to move all 52 cards to the foundation piles, starting with Aces and ending with Kings, sorted by suit.


  1. Arrange the deck into eight columns, with the first four columns having seven cards each and the last four columns having six cards each.
  2. The four foundation piles and the four “free cells” are empty at the beginning.


  1. You can move cards between columns in descending order and alternating colors, similar to Klondike solitaire. However, entire sequences of cards can be moved if there are enough empty free cells or columns to accommodate the move.
  2. Any card can be moved to an empty free cell. Free cells act as temporary storage for a single card.
  3. A sequence of cards in descending order and alternating colors can be moved to an empty column or a column with enough free cells to accommodate the move.
  4. Building on the foundation piles is done in ascending order and by suit. Start with the Aces and build up to the Kings.

Free Cells

  1. Use free cells strategically to temporarily store cards and allow for more maneuvering on the tableau.
  2. Be mindful of how many free cells are available, as they limit the number of cards you can move at a time.


The game is won when all 52 cards are successfully moved to the foundation piles in the correct order.

FreeCell is known for its strategic depth, and it’s a favorite among solitaire enthusiasts. It’s often included in computer solitaire collections, and many digital versions of the game are available for play online or offline.